﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WoWConnecter.Entities
{
    /// <summary>
    /// Represents a unit that can exist within the game
    /// </summary>
    public class Unit
    {
        public EntityId Id { get; protected set; }
        public string Name { get; protected set; }
        public RaceId Race { get; protected set; }

        public byte Level { get; protected set; }

        public GenderType Gender { get; protected set; }

        public float X { get; protected set; }
        public float Y { get; protected set; }
        public float Z { get; protected set; }
    }

}
